5e sniper build. You're just a mid-ranged martial option.
5e sniper build You're just a mid-ranged martial option. Take the Archery Fighting Style and the Sharpshooter Feat at level 4. Artillerist, Arcane Firearm, Spell Sniper gets you a 2d10+1d8 firebolt that goes 240 ft with no disadvantage with your max atrack roll modifier (at level 5). Frankly (IMO, YMMV, etc), a sniper that cannot exceed 120ft (standard Firebolt/Eldritch Blast range) is hardly a sniper. Other race feature still apply. So, as the title say, I'm trying to make a rogue sniper. So far the ideas we have are: Skulker and Sharpshooter feats. It depends on what you mean by "sniper. " If all you want is a good ranged damage build, then any CBE/Sharpshooter build will do fine. The biggest weakness of this build is the hefty feat cost as well as the relative rarity of magic hand crossbows, which can be crippling against any nonmagical resistant/immune creatures. Sep 10, 2024 · Full build details: Race: Aasimar (Fallen) Class: Paladin (Vengeance) Stats: Strength > Constitution > Charisma > Everything else. Then there's the Hex Spell, and maybe Maddening Hex. This isn't a conventional sniper but it'll sure work. At level 9 round up CHA to 20 and grab Sharpshooter at level 13. Warlock. There are many ideas and options we have floating around and I want your input. You've got your backstab pool, your base damage die, you spell die (Hunter's mark etc) plus maybe another die from battle master or some such. The Occult Sniper. [What about Int Battlesmith builds? You might ask. Class Features. But 14 Dex medium armor high Int works. (I recommend this with +2 CHA, +1 DEX and +1 CON) - Variant Human: +1 to any two stats. So, I'd like to make a sniper/rifleman. These are essential to the build. Equipment: Heavy armor & Two one-handed weapons. You can make a Sniper quickly by following these suggestions. 20. I'm not too interested in Lance of Lethargy or Grasp of Hadar, but maybe Repelling Blast. First, Dexterity should be your highest ability score, followed by Wisdom. A standard Street Samurai build that takes Long Arms instead of Automatics and uses Shotguns and Rifles is going to be an excellent Sniper. Stealth, Perception, splash of B&E skills, lots of dice for shooting, enough cash to have a high rating Commlink and a sneaky "Spotter" Drone. Listed below are Handbooks on each of the classes present in the 2024 DnD 5e rules, exploring the nuances and tricks to get the most out of each. Hello Adventurers! I want to build the coolest Rogue Sniper. For example there's no bonus or malus at the stat, but you can choose freely between 5 different set. As a sniper you gain the following class features. We play with the 5e, with some homebrew rule. If you want to be a cool guy, you will allow it cuz it's AWESOME and is pretty much the only way to build a "one shot one kill" sniper that feels powerful. I don't know what's a good Pact to choose, and not 100% on a subclass/patron either. To start, i'm thinking Assassin for damage boost?? (Otherwise I’m not a fan of the class, really) Was thinking of using longbow as main wpn for distance and speed. Quickened Spell Distant Spell Feat Spell Sniper You will now be able to launch 2 volleys of Eldritch Blast at a range of 1200 feet, ignoring half and 3/4 cover. . 1200ft Spellsniper 99. as for subclasses or race im not entirely sure That's certainly a possibility! because going normal wood-elf means I need to wait till level 4 to pick up Elven Accuracy and then wait till level 8 for Sharpshooter, Crossbow Expert I like on principle but it requires a Bonus Action to do that second attack (and this build is pretty much occupying that Bonus Action every turn to either Steady Aim or hide/dash to a safe position) so perhaps is Nov 30, 2023 · Builds 1 and 2 will take Sharpshooter, while build 3 will take Dual Wielder. Being a sniper is definitely doable, but unlike most combat builds you're going to want to take a lot of off-skills to be good at something else, or be really good at roleplaying rather than rollplaying, because you will rarely get into situations where actually waiting on a roof for 3 days to take a shot is a good choice, or isnt completely These optimized character builds use rules only found within the core rule books: Dungeon Master's Guide, Monster Manual, and the Player's Handbook. Depends on what else your concept has other than "Sniper". They're roughly the same. After Eldritch Blast, common cantrips that stand to gain from Spell Sniper are Ray of Frost (which Levistus Tiefling gets as a racial, interestingly enough), FireBolt (a classic), Thorn Whip (available to Druid and nature Cleric and Ranger (Fighting Style) as Apr 28, 2023 · Today we take down our enemies from afar. In my experience, 95% of encounters rarely have creatures that are more than 150ft away and range is an issue. com Apr 17, 2022 · Start off with 14 DEX 16 CON and 17 CHA and grab Elven Accuracy at level 4 to bump CHA to 18. Lock 2 Agonising Blast, Eldritch Blast. Eldritch Sniper [5e Build] After pouring over the 5e books, there seems to be a lot of advantages to playing a ranged character. Build 4 can’t use Dual Wielder without giving up its fighting style, but you might enjoy any number of other feats. This goes double for non-spellcasters. Jan 8, 2025 · Understanding how to build and play a class effectively is the most important part of building an effective DnD character. Sniper build is fun but its so rare that you are able to shoot creatures that are over 150ft away, let alone 300-1200ft if you finagle some mulitclassing and feats thats just not worth it. Obviously there is Agonizing Blast for damage. Can take the crossbow expert feat for extra damage. You'll have to look for a Breastplate if you want to be sneaky, though. A friend and I are trying to optimize a stealth sniper for 5e using only WotC published sources, but we can't come to a consensus. At high levels our sniper is capable of dealing 200+ damage from 800ft away, but even as early as level 4 we can deal 50+ damage from 480ft away with a May 14, 2019 · The agonizing blast build (assuming rod of the pact keeper, +3) has a max damage of 1d10+1d6+14 ×4 attacks (92), and the pact weapon build (assuming oathbow, and sharpshooter) has a max damage of 1d8+4d6+27 ×2 attacks (91) +6d8 (27)(Smite, 4 per rest) and -5 to hit. That gives you extra attack which really helps your damage. So that gives us three aspects to focus on: damage, range, and stealth, and you can hit all of these pretty nicely without even leaving warlock. See full list on dandwiki. 97% insta-kill mage assassin I don't know if it's the best but I've been wanting to try a ranged smite build for a while. Plus the -5/+10 from SS. our characters are going to be lvl 15 and my current idea is to go rouge/warlock, taking the improved pact weapon and eldritch smite invocations combined with sneak attack to do a massive burst of damage. Maybe 'cheese grater' Dao Genie Lock 3+, to grab targets cowardly hiding behind others' backs. You'll be on average 1 point to hit behind, with an Int build. RACE: - Half-elf: +2 CHA and +1 to two other stats, as well as darkvision and immunity to sleep. Tell me if I am missing something, late to the party or if you know how to build a better sniper for 5e but take a look at this shit. Become death using firearms from long-range in conjunction with the assassin rogue class features and the sharpshooter feat. tl;dr: The goal of this build is simple: shoot first and shoot hard. I'm potentially interested in Eldritch Spear and/or Spell Sniper. Eldritch Blast Hex Agonizing Blast Eldritch Spear One with Shadows Sorcerer. Gloom Stalker, Fighter, Assassin is definitely a viable build and one of the better at doing a lot of damage in the first round of combat. As for building the character, start with 5 levels of Gloom Stalker. Hello, I'd like your help for my new PC in a shared campaign on Discord. Hit Dice: 1d8 per sniper level Hit Points at 1st Level: 8 + Constitution modifier It was created for a level 12 character, but you can continue any way you wish. ] Level 12: Again pure level 15 can be a little rough for multiclassing, as you either get the level 5 feature of your dip, or the level 11 feature of your main. Hit Points. You can't get +1 Int from Gunner but you may still find it useful. Dec 31, 2024 · Quick Build. That makes builds 2 and 3 the same, and the only remaining distinction between builds 1 and 2/3 is the choice of fighting style. I lack experience building characters and that is my main objective with this, make a multiclass character with a kind of efficient build. This nova build is quite potent and a ton of fun!Join this channel to get access to all of my build and subclass fi im going to be taking part in a oneshot soon and i wanted to make a build that can do the most damage possible in a single attack from range. I'm leaning towards hexblade 5/ whisper bard 10 which would give you thirsting blade, improved pact weapon and eldritch smite invocations with two 3rd level slots, and 5d6 psychic blades, both of which can be applied to ranged attacks and recharge on short rest. Feats: Dual Wielder & Touch. A sniper’s job is to kill their target at range in one shot, and disappear. If we want to be an authorial intent pedant then it doesn't. I think it doesn't need to be the most optimal and op build because it is the first campaing for 3 out of 5 players. In this case, the combination of expertise at level 10 rogue and expertise from level 2 or 3 artificer means you probably don't even need reliable talent. Level 15 is the big level as you get Magical Secrets letting you snap up Zephyr Strike to give your sniper on demand super advantage. Jul 25, 2019 · What are your suggestions for a 'Sniper' (One shot, one kill!) character build? There's only so much you can do to pump the damage on a single ranged shot. jad ajyl vucxysn jqhwl wppz lgnpe sxek tdvn vnvt gqwjgh